Filmmakers Sarah Thomas and Jon Randall share a conversation about the ideas, stories and creative processes behind their film exploring Óshlið, an abandoned road in Iceland — accompanied by a slideshow of their images from this changing place.
270 words: estimated reading time 1 minute + 26 minutes audio + 3 minutes gallery + 2 minutes video
Our film represents a journey along Óshlið, an abandoned coastal road which is considered to be one of the most dangerous, and beautiful, in Iceland. Following the construction of a mountain tunnel in 2010, the road was closed and is now in the process of being rapidly reclaimed by both the mountain and the sea. The film delves into the stories of this road and its relationships with the people who maintained, travelled and died upon Óshlið. Through these voices, it reflects upon a post-human landscape and the nature of mortality.
The title embodies the topographical and compound nature of this film. Óshlið is an Icelandic word comprised of ós (river mouth) and hlið (slope). Óshlið is both the name of the road, and the place – from which it came and to which it will return.
To listen to our conversation, choose the ‘Listen in browser’ option rather than SoundCloud, so you can view the accompanying slideshow below.
A writer, documentary film-maker and traveller fascinated by our entanglements with the living world, and the nature of place. Read More
Questioning Loss? Space for creative thinking..."What do our experiences of loss - of place, objects, relationships - mean for our understanding of environmental or climate change? Share your thoughts in the Comments box below, or use the Contact Form."
Artist Julien Masson explores memory, material transience and meaning in his an intriguing response to our ClimateCultures challenge to share three objects with personal significance and illustrate the past, present and future of the emerging ‘Age of Human’.
670 words: estimated reading time 2.5 minutes
The challenge: the Anthropocene – the suggested Age of Human that our species has initiated – has a complex past, present and future, and there are many versions. What three objects evoke the unfolding of human-caused environmental and climate change for you? View other contributions at A History of the Anthropocene in 50 Objects.
When worlds collide…
The first object I selected is an amalgam of objects that were given to me in the past. This 3D collage of disparate elements that I would compare to a melange of old memories that have merged into a sort of mnemonic chimera. The use of contrasting material such as mineral and the manmade industrial metal alludes to the clash of the natural world and the manmade activity.
A disposable present
The ubiquitous battery has a limited life span and in many ways symbolises the transience of our contemporary lives… the battery is a container, a vessel to convey energy to devices. In this case, a camera. When its power is spent, it is rendered useless and is disposed of in landfills or recycled. Its shape is simple and functional and I often wonder at the technical codes on these objects. Their meaning is lost to me and they might as well be some long lost cabalistic language.
Offered up to the future
The third object represents our future. My selection suggests a dystopian vision of the future, where virtual experiences replace our spirituality. What will future generation of archaeologists think of such a device in centuries to come? Out of meaning and out of network, maybe it is some sort of votive artefact? An empty shell for the virtual ghost of our times…
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You can see a short animation Julien has made, Funland: An Anthropocene amusement park, and more of his artworks at macuse.com and jfmasson.com
Each post that appears in the sequence of A History of the Anthropocene in 50 Objects earns its author a copy of a book that had an impact on my thinking about our topics here – whether fiction, poetry or non-fiction – and which I’ve recently rediscovered in a charity shop. (Delivery in the UK only, sadly!) For his post, Julien receives a copy of William Golding’s classic novel, The Inheritors, “a startling recreation of the lost world of the Neanderthals and a frightening vision of the beginnings of a new age.”
An artist whose works are all, in some way, related to technology and our relation with it and wishes to expand notions of what is art. Read More
Your personal Anthropocene? Space for creative thinking..."What three objects illustrate a personal timeline for the Anthropocene for you? See the original 'guidelines' at ClimateCultures' A History of the Anthropocene in 50 Objects, and share your objects and associations in your own post."
At its heart, the Anthropocene idea seems simple (if staggering): that as a species (but far from equally as generations, countries or communities) humankind has become such a profligate consumer, reprocessor and trasher of planetary resources that we've now left (and will continue to leave) our mark on the ecological, hydrological and geological systems that other species and generations will have to live within. In reality though, the Anthropocene is a complex and highly contested concept. ClimateCultures will explore some of the ideas, tensions and possibilities that it involves - including the ways the idea resonates with (and maybe troubles) us, personally.
Your objects could be anything, from the mundane to the mystical, 'manmade', 'natural', 'hybrid', physical or digital, real or imaginary. What matters are the emotional significance each object has for you - whether positive, negative or a troubling mix of colours along that spectrum - and the story it suggests or hints at, again for you. Whether your three 'past', 'present' and 'future' objects are identifiably connected in some way or float in apparent isolation from each other is another open question.
Multi-disciplinary artist Deborah Mason outlines her collaboration with researchers, engaging people in counter-factual imagination. What if one historic event had been otherwise, giving us an alternative present to ours? What would be the possibilities in our altered ‘Now’?
1,140 words: estimated reading time 5 minutes
When Ann Light, professor of design at the University of Sussex, asked me to make her a Counter-Factual World Generator – an analogue Counter-Factual World Generator – I was immediately enthused and excited. I’d been watching The Man in the High Castle on TV and was also aware of other fictional counter-factual works (such as The Handmaid’s Tale by Margaret Atwood, or The Yiddish Policeman’s Union by Michael Chabon) and my head immediately started buzzing with ideas. The generator would be used in a workshop that formed part of the University of Sussex and Wired Sussex ‘Philip K Dick season’. Ann had a clear idea of what she wanted to achieve from the workshop. It was intended to address the theme of Ways of Being in a Digital Age, taking as inspiration a quote from Dick’s novel, The Man in the High Castle:
“On some other world, possibly it is different. Better. There are clear good and evil alternatives.” – Philip K Dick
How might innovation work differently if we thought about narratives of development that were made unfamiliar through counter-factuality? Ann’s introduction ran like this:
“Philip K Dick once said that, in good science fiction, the idea depicted sets ‘off a chain-reaction of ramification-ideas in the mind’ unlocking the reader to create worlds alongside the author. Dick’s work (which includes the stories behind the Bladerunner and Total Recall films) often portrayed fantastical technologies, setting them in a 20th century future or counterfactual present, but the reason his ideas still haunt us is that he dwelt on the societal consequences of the technical developments he envisaged … We will use the Counter-Factual Worlds Generator to provide the stimulus for new perspectives and avenues of enquiry, asking what publics are, were and could be through a series of exercises that take us back to old worlds and forward to ones that we hope for or dread.” – Professor Ann Light
A fairground sideshow
During our initial conversations, I sketched out some ideas – inspired by the character of Childan, who sells Americana artefacts to the Japanese. I created the Counter-Factual World Generator to look like a fairground sideshow (with slight Americana styling). At the turn of a bird-shaped lever, it would roll out papier mache ‘worlds’. Inside each world were art-silk squares, each with a different counter-factual world represented. They also contained a scroll of paper with a little more detail on the counter-factual context and some ‘speculations’ to help discussions along.
The counter-factual contexts we chose were:
Katherine of Aragon and Henry VIII’s children all survive to adulthood – no need for a divorce, no break from Rome;
the Brazillian rubber monopoly holds – rubber is a luxury;
the Russian Revolution fails — no communist bloc in Eastern Europe;
the San Andreas fault causes an earthquake that wipes out silicon valley (and Hollywood) at a critical moment;
and finally the classic – the Nazis win World War II.
Only the ‘rubber world’ was designed specifically to trigger thoughts about the environment and how we might think differently about resources. But everyone was given a little set of knobs labelled ‘Cultural’, ‘Economic’, ‘Social’ and ‘Environmental’ as ways of thinking about the impact of any innovations.
As I worked on each context, creating the silk squares and the scrolls, I had my own ideas how these might affect the world we live in now, and what we might or might not design for it. The results from the workshop were far more interesting!
Where possibilities become more possible
Through a process of Worlding, Chronicling, Creating and Analyzing, participants used the idea of a world different to our own in one major historical detail to explore values and choices. When each group presented their worlds and their ideas at the end of the workshop, it was interesting to see that the idea of being present in that world – rather than speculating on a future one — created first-person narratives or presentations that were in the ‘now’ rather than in imagined futures. The idea of embedding oneself in a speculative present made ideas more real, more visceral, both less dystopian and less utopian. The possibilities became more possible. It also freed the proposed innovations from the constraints of current innovations and current trends, so it was not just a rehash or iteration of existing design ideas, trends or apps. This freedom also allowed for exploration of inventions, trends, and ideas that we might want to guard ourselves against rather than exploit, but in a way that still gave space for future exploration of possible positive applications (for example DNA modification; or the use of digital to create ‘wonder’).
Some of the ideas coming out of the exercise might have environmental or climate change implications and it occurred to me that this exercise of imagining a different present (and how we might operate in that different present) was as valid as, and possibly more powerful than, asking people to imagine alternative futures. The future is a place we never reach and cannot inhabit. The present is where we always are. A different future is optimistic and helps to promote long-term planning, but a different present highlights the actions we can take now, ourselves, to make the changes we imagine and the world we would like to be.
The Counter-Factual World Generator now lives at the University of Sussex, but other similar machines could be made, or other versions of this exercise trialled as a way of thinking about climate change and different presents leading to different futures. Ann and I are always interested in exploring the possible.
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The University of Sussex Creative Technology Research Group is concerned with the interfaces between humans and digital technology and how these are changing, and investigates interaction in the broadest sense, in relation to digital technologies, connected physical artefacts, and people’s experience and practices with mobile, immersive, ubiquitous and pervasive computing. You can see a selection of Professor Ann Light’s publications at her University of Sussex page.
There is an interesting New Statesman review by John Gray of Philip K Dick’s The Man in the High Castle (although if you are reading the novel or watching the TV series, needless to say: ‘Spoiler alerts”).
A multi-disciplinary artist and cultural activist interested in equality, diversity, inclusion, environment, climate-change and society. Read More
Counter-factual questions: Space for creative thinking?"What historical event would you change, and what specific ways do you imagine this altering the present world that we know? Would the alternative 'Now' be unambiguously better, or might it bring new complications?" Share your thoughts and speculations in the Comments below or use the Contact Form.
Artist Scarlet Hall debuts her poem You, familiar — narrated over photos of clay sculptures used in a Coal Action Network action outside a government department in London, and accompanied by text from fellow CAN activist Isobel Tarr.
380 words: estimated reading time 2 minutes + 7 minutes video
A video presentation by Scarlet Hall, Isobel Tarr, Natasha Quarmby & Ron F.
Neither will the politicians and energy company executives whose actions cut their lives short.
We only know that there are approximately 2,900 of them. Those who lose their lives every year that we keep burning coal in the UK. And many, many more who live with respiratory and cardiovascular diseases as a result of coal.
We felt that perhaps the faceless figure, ‘2,900’, had helped render them invisible.
No stories to tell about them, no way to directly attribute the particles in their lungs to a power station.
They are imaginary. But they are also real.
Also imaginary is the end to coal. At this time, it is an idea: an ambition, a promise, a dream. And as it continues to not happen, the impact on people’s lives continues to be real – the people hosted within that number, 2,900, and many more.
Our impulse was to hold a space for their real-ness; the solidity, the personhood of those 2,900. To hold that against a political and bureaucratic structure which relies on that human consequence to be kept at a distance.
This piece was also a challenge to ourselves. How to honour each life? How to let each person speak?
How to be led by those who are on the front lines of this destruction.
How to not turn them into our instruments.
When to stop speaking; and hear them.
Text by Isobel Tarr
Find out more
Coal Action Network has information on campaigns around the UK, as well as Ditch Coal reports and other resources. Scarlet’s video features images by Natasha Quarmby and Ron F, whose Flickr page includes images from this performance (see his Ditch Coal Now! album). The WeMove.EU movement has a European wide petition ahead of a vote on 28th April on whether to implement legislation to stop toxic air pollution for coal power stations across Europe.
Collage, sculpture and video artist Julien Masson collaborates with researchers in a dynamic dialogue between digital technology, science and arts to explore coccolithophores: tiny, photosynthetic marine lifeforms with an important role in our planet’s oxygen and carbon cycles.
800 words: estimated reading time 3 minutes
This art installation, funded by Arts Council England, for the atrium of the Winchester Science Centre and Planetarium takes the form of a cascade of sculptures representing the micro plankton coccolithophores. This figurative work is constructed from carved opaque recycled milk bottles, a method we have used on previous projects. In interpreting the architecture of these microscopic creatures I hope to stimulate both scientific and artistic enquiry. Approximately 1,000 high density polyethylene (HDP) milk bottles will be used to create a series of scaled up Coccoliths.
I partnered with local sculptor and recycling artist C. Cudlip on this project and we were very lucky to be able to work with Dr Samantha Gibbs, Royal Society University Research Fellow within Ocean and Earth Science, National Oceanography Centre Southampton at the University of Southampton. Dr Gibbs provided us with invaluable information relating to the science of the coccolithophores, reference images and advice on how these unicellular phytoplankton are formed and worked with us on outreach events to present the subject to the wider public.
Coccolithophores have an important role in the carbon cycle of our planet. We were very keen on a project that would not only have an artistic dimension but also have scientific and educational connotations.
We proposed to produce a cascade of coccolyths made of recycled milk bottles to recreate the shells of these creatures. In using this throw away material we wanted the public to be aware of the environmental and ecological impact we are submitting our planet to.
Coccolithophores are tiny marine lifeforms called micro-plankton. Measuring just a few microns across, they are made up of smaller sections called coccoliths. The living coccolithophores form into layers called blooms, spanning hundreds of miles of ocean.
These photosynthesise and act as one of the planet’s most important sources of oxygen production. The fossilised remains of these creatures create a vital form of carbon capture, locked into the calcium carbonate of their skeletons.
Carbon and coccolithophores.
Next to the rainforests, coccolithophores are one of the biggest producers of oxygen on the planet. Coccolithophores also have an effect on the carbon cycle. The production of coccoliths requires the uptake of dissolved inorganic carbon and calcium. Calcium carbonate and carbon dioxide are then produced from calcium and bicarbonate by the following chemical reaction:
Ca2+ + 2HCO3− ←→ CaCO3 + CO2 + H2O 
Because coccolithophores are photosynthetic organisms, they are able to use some of the CO2 released in the calcification reaction for photosynthesis . During calcification, two carbon atoms are taken up and one of them becomes trapped as calcium carbonate. This calcium carbonate sinks to the bottom of the ocean in the form of coccoliths and becomes part of the sediment; thus, coccolithophores provide a sink for emitted carbon, mediating the effects of greenhouse gas emissions .
In 2012, it was estimated that there was approximately 165 million tons of plastic pollution in the world’s oceans. Polystyrene pieces and nurdles (manufactured plastic pellets used in the creation of plastic products) are the most common types of plastic pollution in oceans and, combined with plastic bags and food containers, make up the majority of oceanic debris. The Marine Conservancy has predicted the decomposition rates of several plastic products. It is estimated that a foam plastic cup will take 50 years, a plastic beverage holder will take 400 years, a disposable diaper will take 450 years, and fishing line will take 600 years to degrade . The decomposition rate of plastic milk bottles is also estimated several hundred years in a landfill .
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References in Julien’s text:
1. Mejia, R. (2011), “Will Ion Channels Help Coccolithophores Adapt to Ocean Acidification?”, PLoS Biology 9